Post by TickleMeTodd on Jun 22, 2007 4:07:50 GMT -5
THE BASICS:
Name: Phaylen ( F-Hay-L-In )
Nickname(s): Talon, Fang, Tiger, Cat *depends on what form he has been seen in*
Sex: Male, got all the parts that make him such, except for when in cat/hybrid forms, then he is sexually undefined.
Age: 214 Years. A young man in the eyes of an elf.
Height: 4’9”
Weight: 110lb
Birthplace: In the forest of the realm of Damion on the planet Dymi. In he capital city Mardim of the lycanthropic tribes.
Species: Elf-Tiger Lycanthrope
Ethnicity: Phaylen belongs to the tribe of Wood Elves, those of which master in the art of beast mastery and Tiger Lycanthropy. Being a Wood Elf, he is a more primitive and less sophisticated elf. He is a wild hunter.
Marital Status: Was the sun of the late king, but since his tribe was destroyed by the Warlocks of Wild Fire, he is all that remains.
THE BUILD:
Hair: When in the form of an elf, his hair is thick and blood red. It is usually kept short, but not short enough to stay out of his eyes when he needs it to. When he is in his cat forms the color remains, and he makes up a blood red tiger with black stripes.
Eyes: His eyes are stong. He can see fore many miles, light or dark. The elven race is strong in that area. Also, despite his red hair his eyes are a deep forest green. Enough to ensnare any best or man alike to get lost in them.
Marks/Tattoos/Scars: Phaylen has his entire right ear pierced with small loops and studs all the way up, totaling to about 7 small piercings. He also has some others for those who bother looking.
Physical Health: Phaylen is remarkably strong and swift. He is dangerously smart as well.
THE BRAIN:
Religion: Phaylen fallows only the religion of his the jungles….kill or be killed. Hunt or be hunted.
Philosophy: as above.
Sexual Orientation: Phaylen is a bi-sexual, but unlike humans, elves don’t dwell on others so often, for their lives tend to be so long.
THE BUSINESS:
Education: none other then what surviving in the jungle has taught him.
THE BIAS:
Thoughts on...
"God" – knows nothing of it.
Global issues – ignorant to any and all. Phaylen lives in a secluded forest in a lost planet.
etc.
Thoughts on... (people): if he must phaylen will join a pack for survival, but the solitary hunter keeps his kill.
Extra Info: Talon is a ranger with a tiger animal companion. Talon is also a weretiger. Talon has Red hair as a human, thus his hybrid and full animal form have red fur, and the multiple piercings that Talon has remain in those forms as well. Talon has a kukri dagger that has been passed down from his great great grandfather, and a longsword that he obtained from his dieing father. He travels that land with his tiger companion.
Wood Elf:
* +2 dexterity / +2 strength / -2 constitution / -2 intelligence (already included)
* Immune to magical sleep
* +2 racial bonus to saves vs. enchantments
* Low-light vision
* Proficient with longsword, rapier, longbow && shortbow
* +2 racial bonus on listen, search, and spot checks
* Notice secret doors
Weretiger:
* Lycanthropes gain the shapechanger subtype
* Lycanthropes add HP, attack bonuses, and saves for the base creature and the base animal.
* Lycanthropy imparts +2 wisdom (already included)
* Changing form is a standard action.
* Communicates with normal and dire forms of the base animal.
* Low-light vision and scent.
* Free "Iron Will" feat.
* There are (2+intelligence modifier, minimum 1) skill points for each HD of the base animal.
* Keeps racial bonuses to skills for both creature and base animal.
* Keeps base animal's feats, though if humanoid form does not qualify, may not use in humanoid form.
* Feats are awarded combining the animal and base creature's levels.
* Natural armor class bonus increases by +2 in humanoid form.
* Natural armor class in hybrid form is human or animal, whichever is better.
* Size in hybrid form is the larger of the base creature and base animal.
* Has the base creature's speed in hybrid form.
* Hybrid form has a bite and two claw attacks.
* Hybrid form can cast spells so long as they do not have a verbal component.
* Animal form can cast spells so long as they do not have a verbal or somatic component. (Ask your referee about material components.)
* Natural lycanthropes in hybrid and animal form have damage reduction 10/silver.
* Afflicted lycanthropes in hybrid and animal form have damage reduction 5/silver.
* The tiger's move is 40 feet.
* Transforming to weretiger or hybrid gives +12 strength, +4 dexterity, +6 constitution.
* Increased strength gives +6 to hit and damage and on grapples, as well as strength checks.
* Increased dexterity gives +2 on initiative and reflex saves, as well as dexterity checks.
* Increased constitution gives +3 on fortitude saves, as well as constitution checks.
* Two claw attacks 1d4+strength bonus, and one bite at -5 for 1d6+half strength bonus.
* In tiger form, improved grab (if hit large or smaller creature, may try to start grapple without provoking attack of opportunity). If it gets a hold, try rake x2 with hind legs for 1d8+strength. Can also rake if pounces.
* Balance, hide, listen, move silently, search, spot, swim are class skills.
* +4 on balance, hide, and move silently in any form. Hide improves to +8 in tall grass.
* Free "Alertness" feat according to system reference documents.
Ranger:
* Favored enemies
* Track as bonus feat (already included)
* Combat Style
* Endurance
* Wild empathy (roll level + charisma bonus)
* Endurance (level 3)
* Animal Companion (level 4)
* Woodland Stride (level 7)
* Swift Tracker (level 8)
* Evasion (level 9)
* Camouflage (level 13)
* Hide in Plain Sight (level 17)
* High wisdom gains bonus spells daily
Favored Enemies:
* Animals +8
* Humanoids (elf) +2
* Humanoids (goblinoid) +2
* Humanoids (reptilian) +2
Animal Companion: Tiger
* Large Animal
* Hit dice 6d8+18 (45 hit points)
* Initiative +2 (Dex)
* Speed 40 feet
* AC: 14 ( -1 large +2 Dex +3 natural)
* Attacks: 2 claws +9 melee; Bite +4 melee;
* Damage 1d8+6 (claw); 2d6+3 (bite);
* Special Attacks: Pounce (may make full attack on pouncing); improve grab; if pouncing or holding, rake at full attack bonus, damage 1d8 + half strength bonus_
* Saves: Fort +8; Ref +7; Will +3
* Abilities: Str 23, Dex 15, Con 17, Int 2, Wis 12, Cha 6
* Skills: Balance +6; Hide +5; Listen +3; Move Silently +9; Spot +3; Swim +11;
* Link, share spells
* Bonus tricks: 1
Handle Animal >=5 ranks gives +2 on wild empathy checks.
Know Dungeoneering >=5 ranks gives +2 on survival checks underground.
Know Geography >=5 ranks gives +2 on checks to avoid getting lost or into hazards.
Know Nature >=5 ranks gives +2 on survival checks above ground.
Search >=5 ranks gives +2 on survival checks while tracking.
Name: Phaylen ( F-Hay-L-In )
Nickname(s): Talon, Fang, Tiger, Cat *depends on what form he has been seen in*
Sex: Male, got all the parts that make him such, except for when in cat/hybrid forms, then he is sexually undefined.
Age: 214 Years. A young man in the eyes of an elf.
Height: 4’9”
Weight: 110lb
Birthplace: In the forest of the realm of Damion on the planet Dymi. In he capital city Mardim of the lycanthropic tribes.
Species: Elf-Tiger Lycanthrope
Ethnicity: Phaylen belongs to the tribe of Wood Elves, those of which master in the art of beast mastery and Tiger Lycanthropy. Being a Wood Elf, he is a more primitive and less sophisticated elf. He is a wild hunter.
Marital Status: Was the sun of the late king, but since his tribe was destroyed by the Warlocks of Wild Fire, he is all that remains.
THE BUILD:
Hair: When in the form of an elf, his hair is thick and blood red. It is usually kept short, but not short enough to stay out of his eyes when he needs it to. When he is in his cat forms the color remains, and he makes up a blood red tiger with black stripes.
Eyes: His eyes are stong. He can see fore many miles, light or dark. The elven race is strong in that area. Also, despite his red hair his eyes are a deep forest green. Enough to ensnare any best or man alike to get lost in them.
Marks/Tattoos/Scars: Phaylen has his entire right ear pierced with small loops and studs all the way up, totaling to about 7 small piercings. He also has some others for those who bother looking.
Physical Health: Phaylen is remarkably strong and swift. He is dangerously smart as well.
THE BRAIN:
Religion: Phaylen fallows only the religion of his the jungles….kill or be killed. Hunt or be hunted.
Philosophy: as above.
Sexual Orientation: Phaylen is a bi-sexual, but unlike humans, elves don’t dwell on others so often, for their lives tend to be so long.
THE BUSINESS:
Education: none other then what surviving in the jungle has taught him.
THE BIAS:
Thoughts on...
"God" – knows nothing of it.
Global issues – ignorant to any and all. Phaylen lives in a secluded forest in a lost planet.
etc.
Thoughts on... (people): if he must phaylen will join a pack for survival, but the solitary hunter keeps his kill.
Extra Info: Talon is a ranger with a tiger animal companion. Talon is also a weretiger. Talon has Red hair as a human, thus his hybrid and full animal form have red fur, and the multiple piercings that Talon has remain in those forms as well. Talon has a kukri dagger that has been passed down from his great great grandfather, and a longsword that he obtained from his dieing father. He travels that land with his tiger companion.
Wood Elf:
* +2 dexterity / +2 strength / -2 constitution / -2 intelligence (already included)
* Immune to magical sleep
* +2 racial bonus to saves vs. enchantments
* Low-light vision
* Proficient with longsword, rapier, longbow && shortbow
* +2 racial bonus on listen, search, and spot checks
* Notice secret doors
Weretiger:
* Lycanthropes gain the shapechanger subtype
* Lycanthropes add HP, attack bonuses, and saves for the base creature and the base animal.
* Lycanthropy imparts +2 wisdom (already included)
* Changing form is a standard action.
* Communicates with normal and dire forms of the base animal.
* Low-light vision and scent.
* Free "Iron Will" feat.
* There are (2+intelligence modifier, minimum 1) skill points for each HD of the base animal.
* Keeps racial bonuses to skills for both creature and base animal.
* Keeps base animal's feats, though if humanoid form does not qualify, may not use in humanoid form.
* Feats are awarded combining the animal and base creature's levels.
* Natural armor class bonus increases by +2 in humanoid form.
* Natural armor class in hybrid form is human or animal, whichever is better.
* Size in hybrid form is the larger of the base creature and base animal.
* Has the base creature's speed in hybrid form.
* Hybrid form has a bite and two claw attacks.
* Hybrid form can cast spells so long as they do not have a verbal component.
* Animal form can cast spells so long as they do not have a verbal or somatic component. (Ask your referee about material components.)
* Natural lycanthropes in hybrid and animal form have damage reduction 10/silver.
* Afflicted lycanthropes in hybrid and animal form have damage reduction 5/silver.
* The tiger's move is 40 feet.
* Transforming to weretiger or hybrid gives +12 strength, +4 dexterity, +6 constitution.
* Increased strength gives +6 to hit and damage and on grapples, as well as strength checks.
* Increased dexterity gives +2 on initiative and reflex saves, as well as dexterity checks.
* Increased constitution gives +3 on fortitude saves, as well as constitution checks.
* Two claw attacks 1d4+strength bonus, and one bite at -5 for 1d6+half strength bonus.
* In tiger form, improved grab (if hit large or smaller creature, may try to start grapple without provoking attack of opportunity). If it gets a hold, try rake x2 with hind legs for 1d8+strength. Can also rake if pounces.
* Balance, hide, listen, move silently, search, spot, swim are class skills.
* +4 on balance, hide, and move silently in any form. Hide improves to +8 in tall grass.
* Free "Alertness" feat according to system reference documents.
Ranger:
* Favored enemies
* Track as bonus feat (already included)
* Combat Style
* Endurance
* Wild empathy (roll level + charisma bonus)
* Endurance (level 3)
* Animal Companion (level 4)
* Woodland Stride (level 7)
* Swift Tracker (level 8)
* Evasion (level 9)
* Camouflage (level 13)
* Hide in Plain Sight (level 17)
* High wisdom gains bonus spells daily
Favored Enemies:
* Animals +8
* Humanoids (elf) +2
* Humanoids (goblinoid) +2
* Humanoids (reptilian) +2
Animal Companion: Tiger
* Large Animal
* Hit dice 6d8+18 (45 hit points)
* Initiative +2 (Dex)
* Speed 40 feet
* AC: 14 ( -1 large +2 Dex +3 natural)
* Attacks: 2 claws +9 melee; Bite +4 melee;
* Damage 1d8+6 (claw); 2d6+3 (bite);
* Special Attacks: Pounce (may make full attack on pouncing); improve grab; if pouncing or holding, rake at full attack bonus, damage 1d8 + half strength bonus_
* Saves: Fort +8; Ref +7; Will +3
* Abilities: Str 23, Dex 15, Con 17, Int 2, Wis 12, Cha 6
* Skills: Balance +6; Hide +5; Listen +3; Move Silently +9; Spot +3; Swim +11;
* Link, share spells
* Bonus tricks: 1
Handle Animal >=5 ranks gives +2 on wild empathy checks.
Know Dungeoneering >=5 ranks gives +2 on survival checks underground.
Know Geography >=5 ranks gives +2 on checks to avoid getting lost or into hazards.
Know Nature >=5 ranks gives +2 on survival checks above ground.
Search >=5 ranks gives +2 on survival checks while tracking.